From Monday on (29.11) KK will deal with the Hacknet and all connected things.
Here is a short summary of what is coming up:
-a little graphical polishment for the Hacknet
-The appearance of the players in the Hacknet will change
-6 New Rare-Items (among other things there will be 3 completely new wepon models)
-Data fragments, that (combined correctly) result in the Blueprints for the new Rare-items
-3 new Hacknet-weapons
-Multilevel Hacknet-Quest in DOY and NC
-Pheonix will be attached to TechHaven and will feature a huge "boss-enemy"
-Hack Dungeons, which you can access by entering new entrances placed in the citys (around 50 of them)
-general hacknet-fixes (Enemy-strength, Weapons ect.)
For more information on this theme week, you can find the theme week forum here > http://forum.neocron.com/forumdisplay.php?f=129
Quoted from Holder:
Unfortunately, there were quite a few negative responses (especially from the German community) to our announcement that we would have to focus one week on training our partners from Asia for a Neocron2 release in Asia. I honestly thought this news of an upcoming release of Neocron2 in Asia would be considered good news by you. After all, this means more dynamic, more players, more internationality and most importantly, a better financial flexibility to continue improving Neocron2.
How this will work:
In a first step, Neocron2 will be released as an English version in Asia . This means that no special technical changes have to be made to launch NC2 in Asia. Almost all aspects of the release (setting up the servers, organization of a beta test etc.) will be handled by our partners over there.
At the moment, we have two friendly colleagues from Singapore at the office, and we are teaching them everything they need to know about Neocron2, the Neocron2 service and support. Both have already played both NC1 and NC2 intensively and will be responsible for the coordination of their teams in Asia. They require intensive training to be able to do that properly and we have to make the time to do just that. I think this week will be well worth the investment. Our partners over there have already gathered a good deal of experience with running MMOs and will be able to keep going without constant assistance.
I hope you can understand that placing Neocron2 in different markets is really important for the future of both Reakktor and Neocron.
The 2nd Tradermeeting is coming in TechHaven.
The booth will be free from the TechHaven Guides, so that all Traders can use them.
The dates:Thursday, 25.11.04 - 20:00 CET - Terra
Every meeting will be over 2 hours.
All Traders and visitors are very welcome to this Meeting.
With NC 2 the event team was expanded and the ceres-project team was formed. We count a much higher number of events compared to NC 1, meaning events of all kinds. This includes smaller RP events, player events and events by the Governors/DAL's and our self. So far so good, but much to our regret, we had to observe that the participation in events - no matter what kind - is constantly heading south.
This of course, makes us wonder what's going wrong here...
Checkout this thread and vote on what you think about the current events. http://forum.neocron.com/showthread.php?t=118875
Dawn of War Patch 1.10 has now been released. You can grab this patch by logging into the Dawn of War Online Multiplayer system from Ingame.
For those of you with 56k's you can grab the patch from here: Patch 1.10
Included in the patch are brand new multiplayer maps, and the usual fixes. The full release notes can be found here: Release Notes
The Dawn of War Group's website is finally fully completed with the news system now operational! I hope everyone enjoys using it as much as I've enjoyed putting it together.
If anyone has any issues with the site, or suggestions on how to improve it, please post them on the Dawn of War Group Forums which can be found here: Dawn of War Group Forums.
The Dark Horizons:Lore Group's website is finally fully completed with the news system now operational! I hope everyone enjoys using it as much as I've enjoyed putting it together.
If anyone has any issues with the site, or suggestions on how to improve it, please post them on the Dark Horizons:Lore Group Forums which can be found here Dark Horizons:Lore Group Forums.
The Freespace 2 Group website is finally fully completed with the news system now operational! I hope everyone enjoys using it as much as I've enjoyed putting it together.
If anyone has any issues with the site, or suggestions on how to improve it, please post them on the Freespace 2 Group Forums which can be found here: Freespace 2 Group Forums.
Remember to check the site for updates regularly, especially on Fridays when the link to the latest ShineLT build is updated in the SCP-The Files Section.
Welp, we've done it, here it is.
As to why? A good friend said it best, allow me to quote him:
"In short, they carry the name, and a star, simply because they WANT to be SSC, but under current circumstances feel they no longer can be."
You'll notice a lack of the "Ideals" anywhere as of yet, except "Friendship"
We're starting there, and we are building.
Welcome to the SSX.
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