Admin introduces Moon and Mars wonders

Build and expand your nation through trade, diplomacy, and superior firepower.

Moderators: Global Moderators, Cyber Nations Moderators

Admin introduces Moon and Mars wonders

PostPosted: Mon Jul 27, 2009 10:43 pm

User avatar
Kon
Posts: 1525
Joined: Thu Sep 02, 2004 8:56 pm
Location: USA
Contact:
There's a little blurb about it in the game change log, but here are the details:
Moon & Mars Wonders - The Moon and Mars wonders are such unique wonders that they deserve their own section in order to provide a full description on how the wonders work. High level nations with a Space Program and the required funds can purchase either a Moon Base or a Mars Base. Once a nation builds a Moon Base or any other Moon facilities they will be unable to build facilities on Mars, unless first destroying those facilities on the Moon and vice versa, so choose your destination wisely. Once a Moon Base or a Mars Base is purchased you will see a new Moon or Mars icon appear beside your nation name on your nation display page. Clicking this icon will take you to the Moon or Mars map where you can view and operate your Moon or Mars facilities. One of the key concepts behind the Moon and Mars wonders is that of a position on the Moon and Mars that provides premium solar and resource utilization known as a hidden hotspot that affects the effectiveness of Moon or Mars facilities in the game. The closer in miles that a facility is to the hotspot the more effective that wonder becomes for your nation up to a maximum of 100% and a minimum of 50%. Players can relocate any of their Moon or Mars facilities once every 7 days at a price of (Nation Strength * 10). The Moon and Mars hotspots randomly change once every 30 days.
Mars Base - $100,000,000 + (6,000 * (Nation Strength - (Technology Purchased * 2))) - Reduces infrastructure cost and bills -3%. Provides a gradually increasing happiness bonus that peaks at +6 happiness at the end of the life of the wonder. Expires at 1,200 days. Cannot build Moon wonders if you build Mars wonders. Requires Space Program.

Mars Colony - $100,000,000 + (5,000 * (Nation Strength - (Technology Purchased * 2))) - Stores 5% of citizen count at time of purchase. Provides a gradually increasing happiness bonus that peaks at +4 happiness at the end of the life of the wonder. Expires at 900 days. Relocating your Mars Colony gives you the option to reset the stored citizen count based on your current citizen population for a fee. Cannot build Moon wonders if you build Mars wonders. Requires Space Program and Mars Base.

Mars Mine - $100,000,000 + (5,000 * (Nation Strength - (Technology Purchased * 2))) - Provides access to a randomly selected bonus resource of Basalt, Sodium, Magnesium, or Potassium. Provides a gradually increasing happiness bonus that peaks at +4 happiness at the end of the life of the wonder. Expires at 900 days. Relocating your Mars Mine gives you the option to randomly select a new Mars resource for a fee. Cannot build Moon wonders if you build Mars wonders. Requires Space Program and Mars Base.

Moon Base - $50,000,000 + (3,000 * (Nation Strength - (Technology Purchased * 2))) - Reduces infrastructure cost and bills -4%. Provides +5 happiness that degrades over the life of the wonder. Expires at 600 days. Cannot build Mars wonders if you build Moon wonders. Requires Space Program.

Moon Colony - $50,000,000 + (2,500 * (Nation Strength - (Technology Purchased * 2))) - Stores 6% of citizen count at time of purchase. Provides +3 happiness that degrades over the life of the wonder. Expires at 450 days. Relocating your Moon Colony gives you the option to reset the stored citizen count based on your current citizen population for a fee. Cannot build Mars wonders if you build Moon wonders. Requires Space Program and Moon Base.

Moon Mine - $50,000,000 + (2,500 * (Nation Strength - (Technology Purchased * 2))) - Provides access to a randomly selected bonus resource of Silicon, Titanium, Radon, or Calcium. Provides +3 happiness that degrades over the life of the wonder. Expires at 450 days. Cannot build Mars wonders if you build Moon wonders. Requires Space Program and Moon Base.
These all should add an interesting dimension to large nation play. Much, much cooler than the useless naval stuff if you ask me. I also wonder if this is just the first stage in some further new developments. As Admin also demonstrated that he has a new map for Mars as well.
"We are the facilitators of our own creative evolution."

Return to “Cyber Nations”